Gives a nonmagical weapon the "Of Swiftness" property for (30 x Power) minutes. Increases temporary Speed by (3 x Power) for (30 x Power) minutes. Gives a nonmagical weapon the "Of Sparks" property for (30 x Power) minutes. Increases temporary Personality by (3 x Power) for (30 x Power) minutes. Gives a nonmagical weapon the "Of Poison" property for (30 x Power) minutes. Increases temporary Mind Resistance by (3 x Power) for (30 x Power) minutes. Increases temporary Might by (3 x Power) for (30 x Power) minutes. Increases temporary Luck by (3 x Power) for (30 x Power) minutes. Increases temporary Intellect by (3 x Power) for (30 x Power) minutes. Gives a nonmagical weapon the "Of Frost" property for (30 x Power) minutes. Gives a nonmagical weapon the "Of Flame" property for (30 x Power) minutes. Increases temporary Fire Resistance by (3 x Power) for (30 x Power) minutes. Increases temporary Earth Resistance by (3 x Power) for (30 x Power) minutes. Increases temporary Endurance by (3 x Power) for (30 x Power) minutes. Removes all conditions except for Stone, Death or Eradication. Increases temporary Body Resistance by (3 x Power) for (30 x Power) minutes. Increases temporary Air Resistance by (3 x Power) for (30 x Power) minutes. Increases temporary Accuracy by (3 x Power) for (30 x Power) minutes. All White potions are worth 750 Gold Pieces. They are created by mixing a Layered Potion with a Layered or Complex Potion. White Potions require Master Alchemy to mix. Grants a Stoneskin spell for a duration of (30 x Power) minutes. Item loses charges equal to (70 - Power)% of total charges. Grants a Preservation spell for a duration of (30 x Power) minutes. Grants a Shield spell for a duration of (30 x Power) minutes. Grants a Bless spell for a duration of (30 x Power) minutes. Grants a Haste spell for a duration of (30 x Power) minutes. Grants a Heroism spell for a duration of (30 x Power) minutes. All Layered potions are worth 150 Gold Pieces. They are created by combining Complex Potions with Simple or Complex Potions. Layered Potions require Expert level Alchemy. All Complex potions are worth 50 Gold Pieces. They are created by mixing simple potions. Don't drink them, unless you want the drinker poisoned.Ĭomplex potions require the Alchemy skill. All Simple potions are worth 5 Gold Pieces.Ĭatalysts are mixed with potions to modify the strength of a potion. ANYONE can create a Simple potion, and without the Alchemy skill, the Power will be dependant on the Power of the reagent only. Simple potions are created directly from reagents. The potion will take the power of the catalyst: thus you always want to mix potions with more powerful catalysts. However, mixing a gray potion does not change the properties of the potion, except for it's Power. Gray potions are the exception in potions: they can be mixed with anything. Yellow reagents make potions of Cure Weakness. Red reagents are used in healing potions. (For example, if a blue potion with a Power of 10 is mixed with a red potion with a Power of fifty, the resulting purple potion will have a Power of 30.) When mixing potions, the potion's power will be the average of the mixed potions.
#Shrek 1 pc game potion mixing plus#
If it is not a viable combination, or it is too strong for your skill level, it will explode.Ī potion's power is equal to the potion-maker's Alchemy skill plus the power of the reagent. To mix more complex potions, you simply click on a potion and then right-click on another one. This will make a simple potion in the color of the reagent. Simply click on the reagent and right-click it over an empty bottle. Potions are created by combining an empty bottle with a reagent.